[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 25

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 238,2991
Objectives[0]positionY = 1319,319
Objectives[0]positionZ = 237,1834
Objectives[0]Heading = 205
Objectives[0]model = ig_djtalaurelia
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 3
Objectives[0]Weapon0 = SwitchBlade
Objectives[0]Weapon1 = SNSPistolMk2
Objectives[0]Weapon2 = MiniSMG
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 241,463
Objectives[0]mission_Vehicles[0]positionY = 1317,143
Objectives[0]mission_Vehicles[0]positionZ = 236,5516
Objectives[0]mission_Vehicles[0]Heading = 204,2532
Objectives[0]mission_Vehicles[0]Name = Vader
Objectives[0]mission_Vehicles[0]Model = vader
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 13
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = 14,58989
Objectives[0]mission_Vehicles[1]positionY = 548,4971
Objectives[0]mission_Vehicles[1]positionZ = 175,6324
Objectives[0]mission_Vehicles[1]Heading = 194,5261
Objectives[0]mission_Vehicles[1]Name = Dominator GTX
Objectives[0]mission_Vehicles[1]Model = dominator3
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlackRed
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 2
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 3,101654
Objectives[0]mission_Pickup_Props[0]positionY = 543,6315
Objectives[0]mission_Pickup_Props[0]positionZ = 174,2308
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -37,17985
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = 1,397177
Objectives[0]mission_Pickup_Props[1]positionY = 542,5851
Objectives[0]mission_Pickup_Props[1]positionZ = 173,8745
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -37,17985
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 240,2843
Objectives[1]positionY = 1318,844
Objectives[1]positionZ = 236,1479
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 3
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 238,0093
Objectives[1]Task_List[0]PositionY = 1317,125
Objectives[1]Task_List[0]PositionZ = 236,5549
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Pause
Objectives[1]Task_List[1]positionX = 2016,475
Objectives[1]Task_List[1]positionY = -1875,958
Objectives[1]Task_List[1]positionZ = 115,995
Objectives[1]Task_List[1]time = 20
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = 14,90055
Objectives[1]Task_List[2]PositionY = 544,0303
Objectives[1]Task_List[2]PositionZ = 175,5117
Objectives[1]Task_List[2]Speed = 25
Objectives[1]Task_List[2]StopBeforeVehicles = True
Objectives[1]Task_List[2]StopBeforeActors = True
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = False
Objectives[1]Task_List[2]IgnoreRoads = False
Objectives[1]Task_List[2]IgnoreAllPathing = False
Objectives[1]Task_List[2]AvoidHighWays = False
Objectives[1]mission_ActorsCount = 2
Objectives[1]mission_Actors[0]Survive_Number = 0
Objectives[1]mission_Actors[0]Failed_Text = 
Objectives[1]mission_Actors[0]Remove_After = 11
Objectives[1]mission_Actors[0]positionX = 11,60042
Objectives[1]mission_Actors[0]positionY = 523,8557
Objectives[1]mission_Actors[0]positionZ = 174,6286
Objectives[1]mission_Actors[0]Heading = 230,621
Objectives[1]mission_Actors[0]String_Name = player_one
Objectives[1]mission_Actors[0]Relationship_Group = Friend
Objectives[1]mission_Actors[0]AddBlip = False
Objectives[1]mission_Actors[0]ShowCone = False
Objectives[1]mission_Actors[0]Invincible = False
Objectives[1]mission_Actors[0]SetHealth = 100
Objectives[1]mission_Actors[0]DieFromHeadShot = True
Objectives[1]mission_Actors[0]CanExitVehicle = True
Objectives[1]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[0]AlwaysFight = True
Objectives[1]mission_Actors[0]Seeing_Range = 30
Objectives[1]mission_Actors[0]Hearing_Range = 30
Objectives[1]mission_Actors[0]CombatMovement = Offensive
Objectives[1]mission_Actors[0]weapon = 966099553
Objectives[1]mission_Actors[0]Variation = Custom
Objectives[1]mission_Actors[0]Task = 3
Objectives[1]mission_Actors[0]Task_Guard_Range = 5
Objectives[1]mission_Actors[0]Task_Stay_In_Range = True
Objectives[1]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[1]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[1]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 2
Objectives[1]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[1]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[1]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[1]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[1]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[1]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[1]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[1]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[1]mission_Actors[0]NeededForObjectiveCutscene[0] = 4
Objectives[1]mission_Actors[0]NeededForObjectiveCutscene[1] = 6
Objectives[1]mission_Actors[1]Survive_Number = 0
Objectives[1]mission_Actors[1]Failed_Text = 
Objectives[1]mission_Actors[1]Remove_After = 0
Objectives[1]mission_Actors[1]positionX = 12,55849
Objectives[1]mission_Actors[1]positionY = 524,303
Objectives[1]mission_Actors[1]positionZ = 174,6286
Objectives[1]mission_Actors[1]Heading = 175,7525
Objectives[1]mission_Actors[1]String_Name = ig_lamardavis
Objectives[1]mission_Actors[1]Relationship_Group = Friend
Objectives[1]mission_Actors[1]AddBlip = True
Objectives[1]mission_Actors[1]ShowCone = False
Objectives[1]mission_Actors[1]Invincible = True
Objectives[1]mission_Actors[1]SetHealth = 100
Objectives[1]mission_Actors[1]DieFromHeadShot = True
Objectives[1]mission_Actors[1]CanExitVehicle = True
Objectives[1]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[1]AlwaysFight = True
Objectives[1]mission_Actors[1]Seeing_Range = 30
Objectives[1]mission_Actors[1]Hearing_Range = 30
Objectives[1]mission_Actors[1]CombatMovement = Offensive
Objectives[1]mission_Actors[1]weapon = MicroSMG
Objectives[1]mission_Actors[1]Variation = Default
Objectives[1]mission_Actors[1]Task = 3
Objectives[1]mission_Actors[1]Task_Guard_Range = 5
Objectives[1]mission_Actors[1]Task_Stay_In_Range = True
Objectives[1]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[1]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[1]mission_Actors[1]NeededForObjectiveHint[0] = 11
Objectives[1]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[1]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[1]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[1]mission_Actors[1]NeededForObjectiveGoToActor[0] = 10
Objectives[1]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[1]mission_Actors[1]NeededForObjectiveCutscene[0] = 2
Objectives[1]mission_Actors[1]NeededForObjectiveCutscene[1] = 3
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 20,82216
Objectives[2]positionY = 524,4953
Objectives[2]positionZ = 169,2275
Objectives[2]Cutscenes_Time = 1
Objectives[2]Cutscenes_Trans_Time = 0
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = True
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 50
Objectives[2]Cutscenes_Follow_Hieght = 5
Objectives[2]Cutscenes_Follow_Angle = 0
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 18,04602
Objectives[3]positionY = 521,4728
Objectives[3]positionZ = 168,8372
Objectives[3]Cutscenes_Time = 2
Objectives[3]Cutscenes_Trans_Time = 17
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = True
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 3
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 305
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 5
Objectives[3]ObjectiveMessages[0]positionX = 2059,24
Objectives[3]ObjectiveMessages[0]positionY = -1834,103
Objectives[3]ObjectiveMessages[0]positionZ = 144,877
Objectives[3]ObjectiveMessages[0]Message = ~g~Are you engaged?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 2052,728
Objectives[3]ObjectiveMessages[1]positionY = -1839,626
Objectives[3]ObjectiveMessages[1]positionZ = 137,5985
Objectives[3]ObjectiveMessages[1]Message = ~y~What? No, she just asked me to take her to see some furniture.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 2
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 2047,679
Objectives[3]ObjectiveMessages[2]positionY = -1841,095
Objectives[3]ObjectiveMessages[2]positionZ = 134,7471
Objectives[3]ObjectiveMessages[2]Message = ~y~Just because a man takes a girl to see some furniture means that he is engaged?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 7
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 2043,678
Objectives[3]ObjectiveMessages[3]positionY = -1843,813
Objectives[3]ObjectiveMessages[3]positionZ = 131,7722
Objectives[3]ObjectiveMessages[3]Message = ~y~... ~g~...
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 14
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = True
Objectives[3]ObjectiveMessages[3]TypeTextMesage = False
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 2043,678
Objectives[3]ObjectiveMessages[4]positionY = -1843,813
Objectives[3]ObjectiveMessages[4]positionZ = 131,7722
Objectives[3]ObjectiveMessages[4]Message = ~y~Oh fuck... am I engaged?
Objectives[3]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = White
Objectives[3]ObjectiveMessages[4]PlayFromStart = False
Objectives[3]ObjectiveMessages[4]Delay = True
Objectives[3]ObjectiveMessages[4]DelayTime = 16
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = True
Objectives[3]ObjectiveMessages[4]TypeTextMesage = False
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 13,56869
Objectives[4]positionY = 520,8837
Objectives[4]positionZ = 169,2275
Objectives[4]Cutscenes_Time = 2
Objectives[4]Cutscenes_Trans_Time = 15
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = True
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 2
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 65
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 5
Objectives[4]ObjectiveMessages[0]positionX = 2035,125
Objectives[4]ObjectiveMessages[0]positionY = -1851,997
Objectives[4]ObjectiveMessages[0]positionZ = 124,9614
Objectives[4]ObjectiveMessages[0]Message = ~g~Maybe yes, man...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 2031,747
Objectives[4]ObjectiveMessages[1]positionY = -1854,761
Objectives[4]ObjectiveMessages[1]positionZ = 122,4452
Objectives[4]ObjectiveMessages[1]Message = ~y~Oh shit... anyway, I have to go now, she comes to pick me up and said she has a surprise.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 2
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 2027,431
Objectives[4]ObjectiveMessages[2]positionY = -1858,273
Objectives[4]ObjectiveMessages[2]positionZ = 119,5616
Objectives[4]ObjectiveMessages[2]Message = ~g~She drive? You're pratically married man...
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 10
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 2023,259
Objectives[4]ObjectiveMessages[3]positionY = -1862,845
Objectives[4]ObjectiveMessages[3]positionZ = 116,8757
Objectives[4]ObjectiveMessages[3]Message = ~y~Shit... shut up... bye.
Objectives[4]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = White
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 14
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = True
Objectives[4]ObjectiveMessages[3]TypeTextMesage = False
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 2019,877
Objectives[4]ObjectiveMessages[4]positionY = -1868,763
Objectives[4]ObjectiveMessages[4]positionZ = 115,6607
Objectives[4]ObjectiveMessages[4]Message = ~g~Bye.
Objectives[4]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[4]Sender = 
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = White
Objectives[4]ObjectiveMessages[4]PlayFromStart = False
Objectives[4]ObjectiveMessages[4]Delay = True
Objectives[4]ObjectiveMessages[4]DelayTime = 16
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = True
Objectives[4]ObjectiveMessages[4]TypeTextMesage = False
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 22,82595
Objectives[5]positionY = 523,2288
Objectives[5]positionZ = 169,2275
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Companion
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 1
Objectives[5]Task_List[0]Type = WalkTo
Objectives[5]Task_List[0]DestinationX = 11,59266
Objectives[5]Task_List[0]DestinationY = 549,0028
Objectives[5]Task_List[0]DestinationZ = 175,5402
Objectives[5]Task_List[0]Rotation = -185
Objectives[5]Task_List[0]Speed = 1
Objectives[5]Task_List[0]GoStraitToCoord = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 18,46835
Objectives[6]positionY = 519,4722
Objectives[6]positionZ = 168,8372
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 3
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = True
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 50
Objectives[6]Cutscenes_Follow_Hieght = 100
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 8,122437
Objectives[7]positionY = 522,2859
Objectives[7]positionZ = 173,6287
Objectives[7]Cutscenes_Time = 6
Objectives[7]Cutscenes_Trans_Time = 6
Objectives[7]Cutscenes_FOV = 60
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = True
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 2
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 325
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Cutscenes_Objective
Objectives[8]Text = 
Objectives[8]positionX = 25,26276
Objectives[8]positionY = 527,8443
Objectives[8]positionZ = 169,8277
Objectives[8]Cutscenes_Time = 0
Objectives[8]Cutscenes_Trans_Time = 0
Objectives[8]Cutscenes_FOV = 30
Objectives[8]Cutscenes_Shake = Hand
Objectives[8]Cutscenes_Amplitude = 0
Objectives[8]Cutscenes_FadeOut = False
Objectives[8]Cutscenes_FadeIn = False
Objectives[8]Cutscenes_End = True
Objectives[8]Cutscenes_Point_At_Position = False
Objectives[8]Cutscenes_Point_At_Player = False
Objectives[8]Cutscenes_Point_At_Actor = False
Objectives[8]Cutscenes_Point_At_Vehicle = False
Objectives[8]Cutscenes_Follow_Player = False
Objectives[8]Cutscenes_Follow_Actor = False
Objectives[8]Cutscenes_Follow_Vehicle = False
Objectives[8]Cutscenes_Follow_Distancee = 10
Objectives[8]Cutscenes_Follow_Hieght = 1
Objectives[8]Cutscenes_Follow_Angle = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 24,48493
Objectives[9]positionY = 525,3977
Objectives[9]positionZ = 170,0281
Objectives[9]SetPlayerActor_Use_Player = True
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = False
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 0
Objectives[9]TaskListCount = 1
Objectives[9]Task_List[0]Type = Pause
Objectives[9]Task_List[0]positionX = 24,48493
Objectives[9]Task_List[0]positionY = 525,3977
Objectives[9]Task_List[0]positionZ = 170,5281
Objectives[9]Task_List[0]time = 1
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = GoTo_Actor
Objectives[10]Text = 
Objectives[10]positionX = 20,38504
Objectives[10]positionY = 530,6047
Objectives[10]positionZ = 169,6278
Objectives[10]GoTo_Actor_ChangToCompanion = True
Objectives[10]GoTo_Actor_Distance = 4
Objectives[10]GoTo_Actor_Remove_Blip = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = 16,07635
Objectives[11]positionY = 525,1245
Objectives[11]positionZ = 169,2275
Objectives[11]Hint_Time = 12
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 4
Objectives[11]ObjectiveMessages[0]positionX = 2015,727
Objectives[11]ObjectiveMessages[0]positionY = -1884,97
Objectives[11]ObjectiveMessages[0]positionZ = 114,5515
Objectives[11]ObjectiveMessages[0]Message = ~y~Oh... a motorcycle?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 2017,31
Objectives[11]ObjectiveMessages[1]positionY = -1889,913
Objectives[11]ObjectiveMessages[1]positionZ = 113,8204
Objectives[11]ObjectiveMessages[1]Message = ~p~Yes... hello, motorcycles scare you?
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 2
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = True
Objectives[11]ObjectiveMessages[1]TypeTextMesage = False
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 2016,146
Objectives[11]ObjectiveMessages[2]positionY = -1897,477
Objectives[11]ObjectiveMessages[2]positionZ = 112,6576
Objectives[11]ObjectiveMessages[2]Message = ~y~No, no, I'm used to it, my friend has one.
Objectives[11]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = White
Objectives[11]ObjectiveMessages[2]PlayFromStart = False
Objectives[11]ObjectiveMessages[2]Delay = True
Objectives[11]ObjectiveMessages[2]DelayTime = 6
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = True
Objectives[11]ObjectiveMessages[2]TypeTextMesage = False
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = 2013,459
Objectives[11]ObjectiveMessages[3]positionY = -1902,907
Objectives[11]ObjectiveMessages[3]positionZ = 111,5759
Objectives[11]ObjectiveMessages[3]Message = ~p~Well, so let's go!
Objectives[11]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = White
Objectives[11]ObjectiveMessages[3]PlayFromStart = False
Objectives[11]ObjectiveMessages[3]Delay = True
Objectives[11]ObjectiveMessages[3]DelayTime = 10
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = True
Objectives[11]ObjectiveMessages[3]TypeTextMesage = False
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[12]Text = 
Objectives[12]Type = Leave_Area
Objectives[12]positionX = 7,500485
Objectives[12]positionY = 549,7737
Objectives[12]positionZ = 174,5098
Objectives[12]Leave_Area_Distance = 50
Objectives[12]Leave_Area_Use_Objective_Position = True
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = 232,4435
Objectives[13]positionY = 1324,599
Objectives[13]positionZ = 236,5398
Objectives[13]SetPlayerActor_Use_Player = True
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[13]SetPlayerActor_Use_Actor = False
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = True
Objectives[13]SetPlayerActor_Invincible = True
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = True
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 6
Objectives[13]Task_List[0]Type = EnterVehicle
Objectives[13]Task_List[0]PositionX = 237,7913
Objectives[13]Task_List[0]PositionY = 1316,409
Objectives[13]Task_List[0]PositionZ = 236,5148
Objectives[13]Task_List[0]Speed = 1
Objectives[13]Task_List[0]SeatIndex = -1
Objectives[13]Task_List[0]TaskIndex = 0
Objectives[13]Task_List[0]Warp = True
Objectives[13]Task_List[1]Type = Drive
Objectives[13]Task_List[1]PositionX = -373,6208
Objectives[13]Task_List[1]PositionY = 425,9909
Objectives[13]Task_List[1]PositionZ = 109,6518
Objectives[13]Task_List[1]Speed = 15
Objectives[13]Task_List[1]StopBeforeVehicles = False
Objectives[13]Task_List[1]StopBeforeActors = False
Objectives[13]Task_List[1]AvoidVehicles = True
Objectives[13]Task_List[1]AvoidEmptyVehicles = True
Objectives[13]Task_List[1]AvoidActors = True
Objectives[13]Task_List[1]AvoidObjects = True
Objectives[13]Task_List[1]StopAtLights = False
Objectives[13]Task_List[1]UseBlinkers = True
Objectives[13]Task_List[1]AllowGoingWrongWay = False
Objectives[13]Task_List[1]Reverse = False
Objectives[13]Task_List[1]TakeShortestPath = False
Objectives[13]Task_List[1]IgnoreRoads = False
Objectives[13]Task_List[1]IgnoreAllPathing = False
Objectives[13]Task_List[1]AvoidHighWays = False
Objectives[13]Task_List[2]Type = Drive
Objectives[13]Task_List[2]PositionX = -559,7205
Objectives[13]Task_List[2]PositionY = -300,3556
Objectives[13]Task_List[2]PositionZ = 34,62112
Objectives[13]Task_List[2]Speed = 50
Objectives[13]Task_List[2]StopBeforeVehicles = False
Objectives[13]Task_List[2]StopBeforeActors = False
Objectives[13]Task_List[2]AvoidVehicles = True
Objectives[13]Task_List[2]AvoidEmptyVehicles = True
Objectives[13]Task_List[2]AvoidActors = True
Objectives[13]Task_List[2]AvoidObjects = True
Objectives[13]Task_List[2]StopAtLights = False
Objectives[13]Task_List[2]UseBlinkers = True
Objectives[13]Task_List[2]AllowGoingWrongWay = True
Objectives[13]Task_List[2]Reverse = False
Objectives[13]Task_List[2]TakeShortestPath = False
Objectives[13]Task_List[2]IgnoreRoads = False
Objectives[13]Task_List[2]IgnoreAllPathing = False
Objectives[13]Task_List[2]AvoidHighWays = False
Objectives[13]Task_List[3]Type = Drive
Objectives[13]Task_List[3]PositionX = -439,6295
Objectives[13]Task_List[3]PositionY = -1151,796
Objectives[13]Task_List[3]PositionZ = 49,65126
Objectives[13]Task_List[3]Speed = 50
Objectives[13]Task_List[3]StopBeforeVehicles = False
Objectives[13]Task_List[3]StopBeforeActors = False
Objectives[13]Task_List[3]AvoidVehicles = True
Objectives[13]Task_List[3]AvoidEmptyVehicles = True
Objectives[13]Task_List[3]AvoidActors = True
Objectives[13]Task_List[3]AvoidObjects = True
Objectives[13]Task_List[3]StopAtLights = False
Objectives[13]Task_List[3]UseBlinkers = True
Objectives[13]Task_List[3]AllowGoingWrongWay = True
Objectives[13]Task_List[3]Reverse = False
Objectives[13]Task_List[3]TakeShortestPath = False
Objectives[13]Task_List[3]IgnoreRoads = False
Objectives[13]Task_List[3]IgnoreAllPathing = False
Objectives[13]Task_List[3]AvoidHighWays = False
Objectives[13]Task_List[4]Type = Drive
Objectives[13]Task_List[4]PositionX = 504,7341
Objectives[13]Task_List[4]PositionY = -728,7601
Objectives[13]Task_List[4]PositionZ = 24,39855
Objectives[13]Task_List[4]Speed = 50
Objectives[13]Task_List[4]StopBeforeVehicles = False
Objectives[13]Task_List[4]StopBeforeActors = False
Objectives[13]Task_List[4]AvoidVehicles = True
Objectives[13]Task_List[4]AvoidEmptyVehicles = True
Objectives[13]Task_List[4]AvoidActors = True
Objectives[13]Task_List[4]AvoidObjects = True
Objectives[13]Task_List[4]StopAtLights = False
Objectives[13]Task_List[4]UseBlinkers = True
Objectives[13]Task_List[4]AllowGoingWrongWay = True
Objectives[13]Task_List[4]Reverse = False
Objectives[13]Task_List[4]TakeShortestPath = False
Objectives[13]Task_List[4]IgnoreRoads = False
Objectives[13]Task_List[4]IgnoreAllPathing = False
Objectives[13]Task_List[4]AvoidHighWays = False
Objectives[13]Task_List[5]Type = Drive
Objectives[13]Task_List[5]PositionX = 244,4635
Objectives[13]Task_List[5]PositionY = 494,0916
Objectives[13]Task_List[5]PositionZ = 129,0848
Objectives[13]Task_List[5]Speed = 50
Objectives[13]Task_List[5]StopBeforeVehicles = False
Objectives[13]Task_List[5]StopBeforeActors = False
Objectives[13]Task_List[5]AvoidVehicles = True
Objectives[13]Task_List[5]AvoidEmptyVehicles = True
Objectives[13]Task_List[5]AvoidActors = True
Objectives[13]Task_List[5]AvoidObjects = True
Objectives[13]Task_List[5]StopAtLights = False
Objectives[13]Task_List[5]UseBlinkers = True
Objectives[13]Task_List[5]AllowGoingWrongWay = True
Objectives[13]Task_List[5]Reverse = False
Objectives[13]Task_List[5]TakeShortestPath = False
Objectives[13]Task_List[5]IgnoreRoads = False
Objectives[13]Task_List[5]IgnoreAllPathing = False
Objectives[13]Task_List[5]AvoidHighWays = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = 252,6279
Objectives[14]positionY = 1327,334
Objectives[14]positionZ = 236,4372
Objectives[14]Cutscenes_Time = 0
Objectives[14]Cutscenes_Trans_Time = 5
Objectives[14]Cutscenes_FOV = 60
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = True
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 2
Objectives[14]Cutscenes_Follow_Hieght = 1
Objectives[14]Cutscenes_Follow_Angle = 210
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = 258,5099
Objectives[15]positionY = 1310,322
Objectives[15]positionZ = 235,5319
Objectives[15]Cutscenes_Time = 0
Objectives[15]Cutscenes_Trans_Time = 11
Objectives[15]Cutscenes_FOV = 60
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = False
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = True
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 1,6
Objectives[15]Cutscenes_Follow_Hieght = 0
Objectives[15]Cutscenes_Follow_Angle = 340
Objectives[15]mission_ActorsCount = 2
Objectives[15]mission_Actors[0]SpawnInVehicle = True
Objectives[15]mission_Actors[0]SeatIndex = 0
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = -37,42124
Objectives[15]mission_Actors[0]positionY = 535,4941
Objectives[15]mission_Actors[0]positionZ = 165,3615
Objectives[15]mission_Actors[0]Heading = 119,895
Objectives[15]mission_Actors[0]String_Name = u_f_o_carol
Objectives[15]mission_Actors[0]Relationship_Group = Enemy1
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = True
Objectives[15]mission_Actors[0]SetHealth = 100
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = False
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Unarmed
Objectives[15]mission_Actors[0]Variation = Default
Objectives[15]mission_Actors[0]Task = 0
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]Task_List_Count = 3
Objectives[15]mission_Actors[0]Task_Repeat = False
Objectives[15]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[0]Task_List[0]PositionX = 19,92367
Objectives[15]mission_Actors[0]Task_List[0]PositionY = 566,6488
Objectives[15]mission_Actors[0]Task_List[0]PositionZ = 177,5979
Objectives[15]mission_Actors[0]Task_List[0]Block = True
Objectives[15]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[0]Task_List[1]PositionX = 19,92367
Objectives[15]mission_Actors[0]Task_List[1]PositionY = 566,6488
Objectives[15]mission_Actors[0]Task_List[1]PositionZ = 177,5979
Objectives[15]mission_Actors[0]Task_List[1]Speed = 1
Objectives[15]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[0]Task_List[2]Type = VehicleFollow(Player)
Objectives[15]mission_Actors[0]Task_List[2]PositionX = 13,20413
Objectives[15]mission_Actors[0]Task_List[2]PositionY = 559,2347
Objectives[15]mission_Actors[0]Task_List[2]PositionZ = 176,4825
Objectives[15]mission_Actors[0]Task_List[2]speed = 20
Objectives[15]mission_Actors[0]Task_List[2]minDistance = 50
Objectives[15]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[15]mission_Actors[0]NeededForObjectiveCutscene[0] = 16
Objectives[15]mission_Actors[1]SpawnInVehicle = True
Objectives[15]mission_Actors[1]SeatIndex = -1
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = -37,42124
Objectives[15]mission_Actors[1]positionY = 535,4941
Objectives[15]mission_Actors[1]positionZ = 165,3615
Objectives[15]mission_Actors[1]Heading = 119,895
Objectives[15]mission_Actors[1]String_Name = g_f_y_ballas_01
Objectives[15]mission_Actors[1]Relationship_Group = Enemy1
Objectives[15]mission_Actors[1]AddBlip = False
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = True
Objectives[15]mission_Actors[1]SetHealth = 100
Objectives[15]mission_Actors[1]DieFromHeadShot = True
Objectives[15]mission_Actors[1]CanExitVehicle = False
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = Unarmed
Objectives[15]mission_Actors[1]Variation = Random
Objectives[15]mission_Actors[1]Task = 99
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Task_List_Count = 3
Objectives[15]mission_Actors[1]Task_Repeat = False
Objectives[15]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[1]Task_List[0]PositionX = -30,0464
Objectives[15]mission_Actors[1]Task_List[0]PositionY = 536,0676
Objectives[15]mission_Actors[1]Task_List[0]PositionZ = 167,2104
Objectives[15]mission_Actors[1]Task_List[0]Block = True
Objectives[15]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[1]Task_List[1]PositionX = -30,0464
Objectives[15]mission_Actors[1]Task_List[1]PositionY = 536,0676
Objectives[15]mission_Actors[1]Task_List[1]PositionZ = 167,2104
Objectives[15]mission_Actors[1]Task_List[1]Speed = 1
Objectives[15]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[1]Task_List[2]Type = VehicleFollow(Player)
Objectives[15]mission_Actors[1]Task_List[2]PositionX = -30,0464
Objectives[15]mission_Actors[1]Task_List[2]PositionY = 536,0676
Objectives[15]mission_Actors[1]Task_List[2]PositionZ = 167,2104
Objectives[15]mission_Actors[1]Task_List[2]speed = 20
Objectives[15]mission_Actors[1]Task_List[2]minDistance = 50
Objectives[15]mission_Vehicles = 1
Objectives[15]mission_Vehicles[0]positionX = -37,42124
Objectives[15]mission_Vehicles[0]positionY = 535,4941
Objectives[15]mission_Vehicles[0]positionZ = 165,3615
Objectives[15]mission_Vehicles[0]Heading = 119,895
Objectives[15]mission_Vehicles[0]Name = Faggio Sport
Objectives[15]mission_Vehicles[0]Model = faggio
Objectives[15]mission_Vehicles[0]PrimaryColor = MetallicPurple
Objectives[15]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[15]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[15]mission_Vehicles[0]HasPearlescent = False
Objectives[15]mission_Vehicles[0]Livery = 0
Objectives[15]mission_Vehicles[0]DirtLevel = 0
Objectives[15]mission_Vehicles[0]LockedForPlayer = False
Objectives[15]mission_Vehicles[0]Locked = False
Objectives[15]mission_Vehicles[0]Alarm = False
Objectives[15]mission_Vehicles[0]HotWired = False
Objectives[15]mission_Vehicles[0]Invincible = True
Objectives[15]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[15]mission_Vehicles[0]Remove_After = 0
Objectives[15]mission_Vehicles[0]Survive_Number = 0
Objectives[15]mission_Vehicles[0]Failed_Text = 
Objectives[15]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[15]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 15
Objectives[15]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[15]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[15]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 15
Objectives[15]mission_Vehicles[0]NeededForActorIndex[1] = 1
Objectives[15]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 3
Objectives[15]ObjectiveMessages[0]positionX = 2010,474
Objectives[15]ObjectiveMessages[0]positionY = -1909,771
Objectives[15]ObjectiveMessages[0]positionZ = 109,888
Objectives[15]ObjectiveMessages[0]Message = ~y~So... furniture, right?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 2008,822
Objectives[15]ObjectiveMessages[1]positionY = -1914,066
Objectives[15]ObjectiveMessages[1]positionZ = 109,1238
Objectives[15]ObjectiveMessages[1]Message = ~p~Yes, I was thinking about a new coffee table.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 2
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 2007,026
Objectives[15]ObjectiveMessages[2]positionY = -1921,513
Objectives[15]ObjectiveMessages[2]positionZ = 108,5441
Objectives[15]ObjectiveMessages[2]Message = ~y~Well... coffee table... yeah... good...
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = False
Objectives[15]ObjectiveMessages[2]Delay = True
Objectives[15]ObjectiveMessages[2]DelayTime = 7
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = True
Objectives[15]ObjectiveMessages[2]TypeTextMesage = False
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 19,85177
Objectives[16]positionY = 563,9225
Objectives[16]positionZ = 176,8517
Objectives[16]Cutscenes_Time = 6
Objectives[16]Cutscenes_Trans_Time = 6
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = True
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 6
Objectives[16]Cutscenes_Follow_Hieght = 1
Objectives[16]Cutscenes_Follow_Angle = 345
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 3
Objectives[16]ObjectiveMessages[0]positionX = 2009,589
Objectives[16]ObjectiveMessages[0]positionY = -1938,333
Objectives[16]ObjectiveMessages[0]positionZ = 106,3919
Objectives[16]ObjectiveMessages[0]Message = ~p~Hey, can you take a look behind?
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2011,564
Objectives[16]ObjectiveMessages[1]positionY = -1945,919
Objectives[16]ObjectiveMessages[1]positionZ = 105,0725
Objectives[16]ObjectiveMessages[1]Message = ~p~Doesn't that fat girl on the scooter look like the fat girl who tried to kill us?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 3
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = True
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 2020,612
Objectives[16]ObjectiveMessages[2]positionY = -1955,665
Objectives[16]ObjectiveMessages[2]positionZ = 103,4566
Objectives[16]ObjectiveMessages[2]Message = ~y~Umh... maybe yes...
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = False
Objectives[16]ObjectiveMessages[2]Delay = True
Objectives[16]ObjectiveMessages[2]DelayTime = 10
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = True
Objectives[16]ObjectiveMessages[2]TypeTextMesage = False
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = 254,0857
Objectives[17]positionY = 1338,419
Objectives[17]positionZ = 237,4851
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = True
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 10
Objectives[17]Cutscenes_Follow_Hieght = 1
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Random_Spawn_Objective
Objectives[18]positionX = -572,2863
Objectives[18]positionY = 325,6849
Objectives[18]positionZ = 83,53362
Objectives[18]Random_Actors_Actor_Model_Name = g_f_y_ballas_01
Objectives[18]Random_Actors_Vehicle_Model_Name = faggio
Objectives[18]Random_Actors_Vehicle_Primary_Color = MetallicPurple
Objectives[18]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[18]Random_Actors_Weapon_Model_Name = Pistol
Objectives[18]Random_Actors_Passenger = False
Objectives[18]Random_Actors_Fill_With_Occupants = False
Objectives[18]Random_Actors_Max_Count = 2
Objectives[18]Random_Actors_Max_ReSpawn = 20
Objectives[18]Random_Actors_Spawn_End = False
Objectives[18]Random_Actors_Spawn_Actors_Only = False
Objectives[18]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[18]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[18]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[18]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Random_Spawn_Objective
Objectives[19]positionX = -574,5015
Objectives[19]positionY = 330,2159
Objectives[19]positionZ = 83,61234
Objectives[19]Random_Actors_Actor_Model_Name = g_m_y_ballaeast_01
Objectives[19]Random_Actors_Vehicle_Model_Name = ruffian
Objectives[19]Random_Actors_Vehicle_Primary_Color = MetallicPurple
Objectives[19]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[19]Random_Actors_Weapon_Model_Name = Pistol
Objectives[19]Random_Actors_Passenger = False
Objectives[19]Random_Actors_Fill_With_Occupants = False
Objectives[19]Random_Actors_Max_Count = 2
Objectives[19]Random_Actors_Max_ReSpawn = 20
Objectives[19]Random_Actors_Spawn_End = False
Objectives[19]Random_Actors_Spawn_Actors_Only = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Random_Spawn_Objective
Objectives[20]positionX = -573,6254
Objectives[20]positionY = 334,0634
Objectives[20]positionZ = 83,59533
Objectives[20]Random_Actors_Actor_Model_Name = g_m_y_ballaeast_01
Objectives[20]Random_Actors_Vehicle_Model_Name = hakuchou
Objectives[20]Random_Actors_Vehicle_Primary_Color = MetallicPurple
Objectives[20]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[20]Random_Actors_Weapon_Model_Name = Pistol
Objectives[20]Random_Actors_Passenger = False
Objectives[20]Random_Actors_Fill_With_Occupants = False
Objectives[20]Random_Actors_Max_Count = 2
Objectives[20]Random_Actors_Max_ReSpawn = 20
Objectives[20]Random_Actors_Spawn_End = False
Objectives[20]Random_Actors_Spawn_Actors_Only = False
Objectives[20]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[20]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[20]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[20]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = 2002,021
Objectives[21]positionY = -2172,481
Objectives[21]positionZ = 88,06294
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 10
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = 2004,739
Objectives[22]positionY = -2173,462
Objectives[22]positionZ = 86,78571
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 10
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 2010,484
Objectives[23]positionY = -2175,451
Objectives[23]positionZ = 83,96285
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 10
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = 2014,082
Objectives[24]positionY = -2176,693
Objectives[24]positionZ = 81,9035
Objectives[24]Timeout_Min = 0
Objectives[24]Timeout_Sec = 10
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

